Android
AVAILABLE NOWInstall the current APK directly on your phone. No extraction or separate update steps needed.
Download for Android APK · v0.5.2 · Android 8 or newerRaise your first homes, grow through seven eras, explore the Frontier, and decide what kind of ruler you want to be. Play at your pace. When you're ready, meet other kingdoms online.
Version 0.5.2 includes every earlier update. Install it over your existing game to keep your progress.
Install the current APK directly on your phone. No extraction or separate update steps needed.
Download for Android APK · v0.5.2 · Android 8 or newerGet the desktop game as a ZIP, extract it, and open Tiny Kingdom. The download is about 151 MB.
ZIP · v0.5.2 · Windows PCThere isn't an iOS app yet. Android APKs and Windows downloads cannot be installed on an iPhone or iPad.
We'll put a real download here when one exists.Updating an older version? One 0.5.2 install includes all earlier changes, including for players on 0.3.0 or 0.4.0. Keep the existing Android app installed, then open the new APK and tap Update.
Earn them in game through expeditions, quests, victories and discoveries. Optional packs are planned for players who want more.
Proposed $0.99 USD
Proposed $1.99 USD
Proposed $4.99 USD
Checkout is not connected yet. These prices are proposals, no money can be spent, and the game never requires a purchase to progress.
October 2026. Proposed pack amounts now reflect your playtest feedback. Purchases remain closed while checkout is being built.
The proposed packs are 15, 35, and 85 diamonds at $0.99, $1.99, and $4.99 USD.
The earned-diamond balance from the last update is unchanged. One-diamond awards stay at one.
Keep building, exploring the Frontier, researching and visiting online kingdoms. Update over your existing install.
No money can be spent until payment and secure diamond delivery are connected.

The Frontier, building projects, research, Dynasty progress and optional raids grow from the same kingdom you started on day one.
Read all changesEvery release from the standalone apps through today's update. Open a version to see all its changes.
39 automated tests pass, covering migration, tutorial progression, SQL persistence, friends, action validation, raid replay protection, reports, and revenge. A live two-account test passed for registration, friends, matching, raids, repeated requests, reports, and Android-origin CORS. Browser interaction verified tutorial navigation, first construction, and claiming a quest reward. Android compilation and APK v2/v3 verification passed with the original certificate; Windows archive integrity and app ID were checked. Physical Android notifications and native Windows launch require device playtesting.
28 automated tests pass, covering old save migration, every development tier's affordability, simultaneous jobs and offline progress, stronghold prerequisites, event persistence/variation/follow-ups, and Dynasty carryover. An automated economy playthrough from an already-maxed original Village (no resource grants after that starting state, no diamond skips) completed chapter 100 in 12.19 simulated hours and all new buildings/studies/projects in 16.74 hours. This is one automated strategy, not a human playtime guarantee or a claim of 100 times more content.
Production frontend compilation passed. Android v2 signature, version code, asset integrity, and original signing identity are checked during packaging. Browser visual QA could not run because no browser binary was available and browser download failed. Physical Android installation and Windows launch have not been tested here.
Playtime: This is a substantial first expansion, but it has not been measured as a 100-fold increase in active playtime. Further unique systems, choices, and playtesting are needed for that target.